#include "im_glfw_opengl3_loader.h"

#include "imMain.h"

int main(int argc, char* argv[])
{
    imMain mainViewer;
    return im_glfw_opengl3_loader::load([&](ImGuiIO& io) {

        // 5. Show a more complex VtkViewer Instance (Closable, Widgets in Window)
        mainViewer.open();

        });
}
